One of the
most successful posts of this blog, dating February 2015, is about
how to write a ludography and/or how to refer to games (digital and
analogue) in a reference list or in a bibliography.
As,
apparently, nobody else has dedicated much energies to the topic, I
propose here a revised and updated version on how to write a
ludography in APA and Chicago style.
Note:some
indication to how reference video games and computer programs do
exist (e.g. here
and here),
I took in account also these guidelines in this brief guide.
APA
style
The basic
schema for referencing games in APA style is:
In-text
citation:
Title
(Authoring body, year of publication)
Reference
list:
Authoring
body. (year of publication)[year of first publication]. game title
(version).[type of game][support][platform], publisher.
Examples:
Epic Games
and Digital Extremes. (2000)[1999.] Unreal Tournament (GOTY
edition).[video game][CD-ROM][Microsoft Windows], Redversiongamer.
ArenaNet.
(2012). Guildwars 2 ("Point of no return" release,
season 2).[video game][download][Microsoft Windows], NCsoft.
Garfield, R.
(2005)[1993]. Magic The Gathering (Ninth edition).[trading
card game], Wizards of the Coast.
Cook, M.,
Tweet J. and S. Williams. (2003)[1974]. Dungeons and Dragons:
Player's Handbook (3.5 edition).[Role-playing game rulebook],
Wizards of the Coast.
Darrow, C.
and E. Magie (2008)[1903] Monopoly (Montcuq edition)[Board
game] Hasbro.
Additional
rules:
If the
author/developer of the game is unknown (as it happens for very
ancient games) but the latter is still to be referred to, indicate:
Game title. (year).[type of game], publisher*.
*if applies.
Example:
Perudo.
(2011).[traditional dice game], Giochi Uniti.
Chicago
manual of style
The basic
schema for referencing games in CMOS style is based on the format
used for video recordings, as suggested by the official website
(here).
Footnotes:
1.
Authoring body, Game
Title,
Version, Type of game, (year of first publication; Publisher, year of
publication), Support, Platform.
Bibliography/Ludography:
Authoring
body. Game
Title.
Version. Type of game. Year of first publication; Publisher, year of
publication. Support. Platform.
Examples:
F
1. Epic
Games and Digital Extremes, Unreal Tournament, GOTY edition,
Video game (1999; Redversiongamer, 2000), CD-ROM, Microsoft Windows.
B/L
Epic Games
and Digital Extremes. Unreal Tournament. GOTY edition. Video
game. 1999; Redversiongamer, 2000. CD-ROM. Microsoft Windows.
F
1. Richard,
Garfield, Magic The Gathering, Ninth edition, trading
card game (1993; Wizards of the Coast, 2005).
B/L
Garfield,
Richard. Magic The Gathering. Ninth edition. Trading card
game. 1993; Wizards of the Coast, 2005.
Additional
rules:
If the
author/developer of the game is unknown (as it happens for very
ancient games) but the latter is still to be referred to, indicate:
F
Game
title, type of game (publisher*, year).
B/L
Game
title. Type of game. Publisher*, year.
*if applies.
Example:
F
1. Perudo,
traditional dice game (Giochi Uniti, 2011).
B/L
Perudo.
Traditional dice game. Giochi Uniti, 2011.
For any
question, advice or feedback, feel free to contact me.
Helpful post.
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